AI Insights · Timothy · January 2022
Top 5 Fish Games in Lebanon Q4 2021
In Q4 2021, Fishdom, Fish.IO - Hungry Fish, Hungry Shark Evolution, Hungry Shark World, and Mermaids demonstrated varied performance in Lebanon. Sensor Tower provides detailed insights.
In Q4 2021, the top 5 fish games in Lebanon showcased diverse performance metrics in terms of downloads, revenue, and active users. Below is a detailed look at their trends throughout the quarter.
Fishdom from Playrix saw a fluctuating pattern in its weekly revenue, peaking at around $1K in late September and mid-October, with a low of $436 in late November. Weekly downloads were robust, starting at 1.6K and reaching a high of approximately 5.9K by the end of December. The game maintained strong weekly active users, growing from 5.9K in late September to around 10.6K by the end of the year.
Fish.IO - Hungry Fish by ABI Games Studio did not generate any revenue during the quarter. However, it showed a positive trend in downloads, starting at 2.4K and climbing to about 4.7K by the end of December. The weekly active users saw significant growth, beginning at 3.4K and peaking at around 10.8K by the final week of December.
Hungry Shark Evolution from Ubisoft Entertainment had modest weekly revenue, starting at $29 and peaking at $213 in the last week of December. The game experienced steady downloads, with numbers fluctuating between 1.2K and 2.2K. Active user numbers remained consistent, starting at 36.6K and ending the quarter slightly lower at 36.4K.
Hungry Shark World, also by Ubisoft Entertainment, saw stable revenue, ranging from $32 to $79, with a slight dip in mid-November. Downloads were fairly steady, peaking at 1.3K in the last week of December. The game maintained a consistent number of active users, starting at 7.1K and reaching 8K by the end of the quarter.
Mermaids by Coloring Games did not generate any revenue during Q4 2021. However, it showed a rising trend in downloads, starting at 724 and reaching 1.7K by the end of December. The game maintained a steady number of active users, beginning at 5.4K and increasing to approximately 6.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.